![]() ![]() Potential damage doesn't just include stuff that missed, it includes the max values of everything that hit you, too. One thing that does help BBs a great deal in the potential damage situation is their ability to shatter/bounce large percentages of the shells that actually hit them. ![]() Always watching for that incoming fire and managing to dodge a great deal of it, even in the lumbering city block that is the Kurfurst. I've well exceeded 5 million potential damage in both Bismarck and Kurfurst. Any more and that BB was doing more than his fair share of taking hits. 1m-1.5m I consider average for a BB in action. You can't be too passive because you're too far back doing nothing. You can't be too aggressive because you overextend, get focused, then die. It's a balancing act to rack up that much Potential Damage. If you take so much attacks in too short a time, you're going to go down. He can take the gunfire, break off, repair, come back for more. To rack up 2.5m, he had to be evading gunfire (as well as a high tier BB can), managing consumables, and still find a way to play angles, terrain where though he is taking a lot of gunfire, his Priority Target counter isn't something like 5+ guys shooting at him. That BB is seriously in action and has drawn a stupid amount of gunfire. I know it's not relevant, but I got both dreadnought and fireproof and had less than 800k in potential damage.ΔΆ.5m Potential Damage is very feasible for a High Tier BB (VIII-X match). The most I've gotten in the last month is 1.2 million (that I survived). ![]() How in the heck do you get 2.5 million in potential damage? ![]()
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